Sarah Maigrot
Sarah Maigrot

Real time

Prodigy the Game (2015 - 2016) - Hanakai Studio

Prodigy is a turn-based tactical RPG featuring high quality figurines for PC.
http://www.prodigythegame.com/

What I did: 3D characters animations

Sombre Chimère (2014) - Creajeux

Game Jam video game (36h). This game is based on the Little red hood story, we were a team of five people (2 programmers and 3 artists).

What I did: The character (design and animation), all animations in the game and I have participated in the creation of the text (which is made in alexandrine)

fenrir

Fenrir (2013) - Creajeux

Contest Hit play times. It's about the god, Fenrir, in the Nordic mythology. We were five students on this project (1 programmer and 4 artists).

What I did: FXs and levels

Precalculated

Medieval 1077 (2015)

3rd year student project. This p roject is a fan made of the cinematic Cyberpunk 2077. Our team was composed by eight people, we have created this cinematic in six weeks.

What I did: Rigging, editing, some skin and posing, render, compositing and managed the project

Left Behind (2014)

2nd year student project. This project was directed by Frédérik Raynal and released in seven weeks, we were nine on this project.

What I did: Editing, some modelisation, render and compositing